Funny and fun game. I accidentally found Ending 1 first and got confused. Then I spent almost 30 mins on Ending 2 because I punched every rock and was stuck at 9, and apparently I had just forgotten to pick up the key from one of the platforms at the very tippy top XD Overall great idea. If you ever have plans of revisiting this, I'd love to see it fleshed out into an old school PS1-type action platformer like Croc or Spyro. Would be super dope. I love Gigi <3
If you use the scanner it sends a pulse and if you look you'll see the pulse bounce off the rocks hiding the keys like echoes. but if i understand correctly there are decoy monsters that also reflect the signal so you 'll just have to go around and check them
also, as for ending 1 i just ran to where the end of the game is at the very start bec i wanted to check it out and... ¯\_(ツ)_/¯
This game felt really good to play (except for the punch only hitting forward so it misses sometimes). Loved the music and look of the game, very PS1. I noticed there were some differences in animation quality between. The model was super cute and loved the look. Simple game, but very fun!
Thank you for the feedback. I appreciate you noticing that the animation and hitbox are slightly off that very detail. I plan to make improvements in the next build after the jam. :)
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Please...I beg...downloadable version. 🙏
Funny and fun game. I accidentally found Ending 1 first and got confused. Then I spent almost 30 mins on Ending 2 because I punched every rock and was stuck at 9, and apparently I had just forgotten to pick up the key from one of the platforms at the very tippy top XD Overall great idea. If you ever have plans of revisiting this, I'd love to see it fleshed out into an old school PS1-type action platformer like Croc or Spyro. Would be super dope. I love Gigi <3
how did you get Ending 1? I played for hours and I havn't find a way yet
My brain just went *punch punch punch PUNCH!* and just stumbled into it almost immediately when I started XD
How and when exactly? And I have trouble with using the "Da Fister Scanner" thingy. How can I use it to find the keys?
If you use the scanner it sends a pulse and if you look you'll see the pulse bounce off the rocks hiding the keys like echoes. but if i understand correctly there are decoy monsters that also reflect the signal so you 'll just have to go around and check them
also, as for ending 1 i just ran to where the end of the game is at the very start bec i wanted to check it out and... ¯\_(ツ)_/¯
This game felt really good to play (except for the punch only hitting forward so it misses sometimes). Loved the music and look of the game, very PS1. I noticed there were some differences in animation quality between. The model was super cute and loved the look. Simple game, but very fun!
Thank you for the feedback. I appreciate you noticing that the animation and hitbox are slightly off that very detail. I plan to make improvements in the next build after the jam. :)